The Works of Edgar Allan Poe — Volume 4 by Edgar Allan Poe


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Page 84

M. Maelzel, having rolled the machine back into its original
position, now informs the company that the Automaton will play a game
of chess with any one disposed to encounter him. This challenge being
accepted, a small table is prepared for the antagonist, and placed
close by the rope, but on the spectators' side of it, and so situated
as not to prevent the company from obtaining a full view of the
Automaton. From a drawer in this table is taken a set of chess-men,
and Maelzel arranges them generally, but not always, with his own
hands, on the chess board, which consists merely of the usual number
of squares painted upon the table. The antagonist having taken his
seat, the exhibiter approaches the drawer of the box, and takes
therefrom the cushion, which, after removing the pipe from the hand
of the Automaton, he places under its left arm as a support. Then
taking also from the drawer the Automaton's set of chess-men, he
arranges them upon the chessboard before the figure. He now proceeds
to close the doors and to lock them--leaving the bunch of keys in
door No. 1. He also closes the drawer, and, finally, winds up the
machine, by applying a key to an aperture in the left end (the
spectators' left) of the box. The game now commences--the Automaton
taking the first move. The duration of the contest is usually limited
to half an hour, but if it be not finished at the expiration of this
period, and the antagonist still contend that he can beat the
Automaton, M. Maelzel has seldom any objection to continue it. Not to
weary the company, is the ostensible, and no doubt the real object of
the limitation. It Wits of course be understood that when a move is
made at his own table, by the antagonist, the corresponding move is
made at the box of the Automaton, by Maelzel himself, who then acts
as the representative of the antagonist. On the other hand, when the
Turk moves, the corresponding move is made at the table of the
antagonist, also by M. Maelzel, who then acts as the representative
of the Automaton. In this manner it is necessary that the exhibiter
should often pass from one table to the other. He also frequently
goes in rear of the figure to remove the chess-men which it has
taken, and which it deposits, when taken, on the box to the left (to
its own left) of the board. When the Automaton hesitates in relation
to its move, the exhibiter is occasionally seen to place himself very
near its right side, and to lay his hand, now and then, in a careless
manner upon the box. He has also a peculiar shuffle with his feet,
calculated to induce suspicion of collusion with the machine in minds
which are more cunning than sagacious. These peculiarities are, no
doubt, mere mannerisms of M. Maelzel, or, if he is aware of them at
all, he puts them in practice with a view of exciting in the
spectators a false idea of the pure mechanism in the Automaton.

The Turk plays with his left hand. All the movements of the arm are
at right angles. In this manner, the hand (which is gloved and bent
in a natural way,) being brought directly above the piece to be
moved, descends finally upon it, the fingers receiving it, in most
cases, without difficulty. Occasionally, however, when the piece is
not precisely in its proper situation, the Automaton fails in his
attempt at seizing it. When this occurs, no second effort is made,
but the arm continues its movement in the direction originally
intended, precisely as if the piece were in the fingers. Having thus
designated the spot whither the move should have been made, the arm
returns to its cushion, and Maelzel performs the evolution which the
Automaton pointed out. At every movement of the figure machinery is
heard in motion. During the progress of the game, the figure now and
then rolls its eyes, as if surveying the board, moves its head, and
pronounces the word _echec _(check) when necessary. {*3} If a false
move be made by his antagonist, he raps briskly on the box with the
fingers of his right hand, shakes his head roughly, and replacing the
piece falsely moved, in its former situation, assumes the next move
himself. Upon beating the game, he waves his head with an air of
triumph, looks round complacently upon the spectators, and drawing
his left arm farther back than usual, suffers his fingers alone to
rest upon the cushion. In general, the Turk is victorious--once or
twice he has been beaten. The game being ended, Maelzel will again if
desired, exhibit the mechanism of the box, in the same manner as
before. The machine is then rolled back, and a curtain hides it from
the view of the company.

There have been many attempts at solving the mystery of the
Automaton. The most general opinion in relation to it, an opinion too
not unfrequently adopted by men who should have known better, was, as
we have before said, that no immediate human agency was employed--in
other words, that the machine was purely a machine and nothing else.
Many, however maintained that the exhibiter himself regulated the
movements of the figure by mechanical means operating through the
feet of the box. Others again, spoke confidently of a magnet. Of the
first of these opinions we shall say nothing at present more than we
have already said. In relation to the second it is only necessary to
repeat what we have before stated, that the machine is rolled about
on castors, and will, at the request of a spectator, be moved to and
fro to any portion of the room, even during the progress of a game.
The supposition of the magnet is also untenable--for if a magnet were
the agent, any other magnet in the pocket of a spectator would
disarrange the entire mechanism. The exhibiter, however, will suffer
the most powerful loadstone to remain even upon the box during the
whole of the exhibition.

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Books | Photos | Paul Mutton | Thu 22nd Jan 2026, 12:47